Playtest Release 0.1.8


Playtest 0.1.8 is now available!

Small patches, but big impact - restarting the level should now be almost instant. Some other fixes too.

Known Issues

Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:

  • Sliding for the first time (ground particles)
  • Silkworm projectile spawns for the first time
  • Shooting for the first time
  • Spawning plants for the first time (including grappling)

Unfortunately, there is no "fix" for this yet - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.

Changelog

  • massive improvement to level reload time
  • Visuals: grapple hook now has cute little leaves on it
  • POTENTIAL FIX for the weird grapple issue (where sometimes the grapple charge is depleted but the grapple doesn't actually happen)
  • Fix timer bug: timer would continue ticking while the game was paused
  • Grass LODs are now continuous (should fix grass chunks suddenly "appearing")

Files

windows-64bit-v0.1.8.zip 28 MB
Dec 03, 2021
windows-32bit-v0.1.8.zip 27 MB
Dec 03, 2021
osx-v0.1.8.zip 41 MB
Dec 03, 2021
linux-64bit-v0.1.8.zip 29 MB
Dec 03, 2021
linux-32bit-v0.1.8.zip 29 MB
Dec 03, 2021

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