Playtest Release 0.1.8

Playtest 0.1.8 is now available!

Small patches, but big impact - restarting the level should now be almost instant. Some other fixes too.

Known Issues

Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:

  • Sliding for the first time (ground particles)
  • Silkworm projectile spawns for the first time
  • Shooting for the first time
  • Spawning plants for the first time (including grappling)

Unfortunately, there is no "fix" for this yet - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.


  • massive improvement to level reload time
  • Visuals: grapple hook now has cute little leaves on it
  • POTENTIAL FIX for the weird grapple issue (where sometimes the grapple charge is depleted but the grapple doesn't actually happen)
  • Fix timer bug: timer would continue ticking while the game was paused
  • Grass LODs are now continuous (should fix grass chunks suddenly "appearing")

Files 28 MB
Dec 03, 2021 27 MB
Dec 03, 2021 41 MB
Dec 03, 2021 29 MB
Dec 03, 2021 29 MB
Dec 03, 2021

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