v0.4.1
Spring Dash » Devlog
Playtest Release 0.4.1 is now available!
Thought it would be nice to get some feedback on the work I've been doing, so here you go!
Changelog
Added
- New forest level allowing access to all weapons (Pistol, SMG, Shotgun), with grasshopper and moth enemies.
- Bouncy mushrooms for forest biome (level 3)
- Anti-gravity field for forest biome (level 3)
- Desert test level, including a geyser and damaging cactus obstacles.
- Snow test level, including slippery ice.
- Basic music loop - more to come!
- Audio settings - control audio type volumes individually (music, SFX, ambience)
- Player health and damage.
- Visual and Auditory feedback when an enemy dies.
Fixed
- Saplings will now always spawn if the outer markers indicate that it is possible to spawn one, even if this means they will overlap with walls etc.
Changed
- Island base shapes have been modified, removing the sharp edges. This should allow players to wallrun along their edges as before.
- Forest levels 1-3 have been reworked to use new island bases.
- Miscellaneous visual updates, including:
- Pistol rework to better fit the theme of the other weapons.
- Slide particles modified.
- Trees and grass are back to their old style.
- UI overhaul
Files
Windows 64 bit 123 MB
Aug 16, 2022
OSX 136 MB
Aug 16, 2022
Linux 64 bit 124 MB
Aug 16, 2022
Spring Dash
Use your command over fast-growing vegetation to catapult yourself to insane heights in this FPS platformer.
Status | Prototype |
Author | Dillon Steyl |
Genre | Action, Platformer |
Tags | 3D, Fast-Paced, FPS, fps-platformer, Parkour, Speedrun |
More posts
- Game Rename, Steam Page!Sep 05, 2022
- Public Prototype 0.3.0Feb 05, 2022
- Patch: 0.2.1Dec 21, 2021
- Playtest Release 0.2.0Dec 21, 2021
- Playtest Release 0.1.11Dec 10, 2021
- Playtest Release 0.1.10Dec 09, 2021
- Playtest Release 0.1.9Dec 06, 2021
- Playtest Release 0.1.8Dec 03, 2021
- Playtest Release 0.1.7Nov 19, 2021
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