Playtest Release 0.2.0
Spring Dash » Devlog
Playtest Release 0.2.0 is now available!
This is a relatively big update, including a new "sandbox" mode!
Known Issues
Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:
- Sliding for the first time (ground particles)
- Silkworm projectile spawns for the first time
- Shooting for the first time
- Spawning plants for the first time (including grappling)
Unfortunately, there is no "fix" for this yet - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.
Changelog
- Sandbox mode showcasing some new assets, with the ability to change your spawn location and add targets for you to shoot at. Also no ability cooldowns or enemies in this map!
- Significantly increased shadow quality
- Significant improvement to UI
Files
windows-64bit-v0.2.0.zip 31 MB
Dec 21, 2021
windows-32bit-v0.2.0.zip 31 MB
Dec 21, 2021
osx-v0.2.0.zip 44 MB
Dec 21, 2021
linux-64bit-v0.2.0.zip 32 MB
Dec 21, 2021
linux-32bit-v0.2.0.zip 32 MB
Dec 21, 2021
Spring Dash
Use your command over fast-growing vegetation to catapult yourself to insane heights in this FPS platformer.
Status | Prototype |
Author | Dillon Steyl |
Genre | Action, Platformer |
Tags | 3D, Fast-Paced, FPS, fps-platformer, Parkour, Speedrun |
More posts
- Game Rename, Steam Page!Sep 05, 2022
- v0.4.1Aug 16, 2022
- Public Prototype 0.3.0Feb 05, 2022
- Patch: 0.2.1Dec 21, 2021
- Playtest Release 0.1.11Dec 10, 2021
- Playtest Release 0.1.10Dec 09, 2021
- Playtest Release 0.1.9Dec 06, 2021
- Playtest Release 0.1.8Dec 03, 2021
- Playtest Release 0.1.7Nov 19, 2021
Leave a comment
Log in with itch.io to leave a comment.