Playtest Release 0.1.10

Playtest Release 0.1.10 is now available!

This one is a few quality-of-life features/tweaks, including some more control settings and wall-running improvements

Known Issues

Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:

  • Sliding for the first time (ground particles)
  • Silkworm projectile spawns for the first time
  • Shooting for the first time
  • Spawning plants for the first time (including grappling)

Unfortunately, there is no "fix" for this yet - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.


  • Added more control options
  • Keybinds now include mouse buttons
  • Wallrunning has been reworked:
    • You must press the "Jump" key to start a wallrun
    • The wallrun will give you a slight momentum boost at the start of the run, but you slow down at a faster rate now while wallrunning

Files 28 MB
Dec 09, 2021 27 MB
Dec 09, 2021 41 MB
Dec 09, 2021 29 MB
Dec 09, 2021 29 MB
Dec 09, 2021

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