Playtest Release 0.0.2
Spring Dash » Devlog
Playtest v0.0.2 is now available!
In this release, we add a new enemy to play around with, as well as some other small modifications. See the full changelog at the bottom of this post.
Known issues:
Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:
- Sliding for the first time (ground particles)
- Silkworm projectile spawns for the first time
- Shooting for the first time
- Spawning plants for the first time (including grappling)
Unfortunately, there is no "fix" for this - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.
Changelog
Bug fixes
- The final island now allows plant spawning
- The restart button now works as expected
- Grapple now allows more player control over sideways / swinging movement
- Silkworm enemy prototype added. Shoots slow projectiles at the player (with an explosion radius).
Files
windows-64bit-v0.0.2.zip 69 MB
Aug 31, 2021
windows-32bit-v0.0.2.zip 69 MB
Aug 31, 2021
osx-v0.0.2.zip 81 MB
Aug 31, 2021
linux-64bit-v0.0.2.zip 70 MB
Aug 31, 2021
linux-32bit-v0.0.2.zip 70 MB
Aug 31, 2021
Spring Dash
Use your command over fast-growing vegetation to catapult yourself to insane heights in this FPS platformer.
Status | Prototype |
Author | Dillon Steyl |
Genre | Action, Platformer |
Tags | 3D, Fast-Paced, FPS, fps-platformer, Parkour, Speedrun |
More posts
- Game Rename, Steam Page!Sep 05, 2022
- v0.4.1Aug 16, 2022
- Public Prototype 0.3.0Feb 05, 2022
- Patch: 0.2.1Dec 21, 2021
- Playtest Release 0.2.0Dec 21, 2021
- Playtest Release 0.1.11Dec 10, 2021
- Playtest Release 0.1.10Dec 09, 2021
- Playtest Release 0.1.9Dec 06, 2021
- Playtest Release 0.1.8Dec 03, 2021
- Playtest Release 0.1.7Nov 19, 2021
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