Playtest Release 0.0.2


Playtest v0.0.2 is now available!

In this release, we add a new enemy to play around with, as well as some other small modifications. See the full changelog at the bottom of this post.

Known issues:
Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:

  • Sliding for the first time (ground particles)
  • Silkworm projectile spawns for the first time
  • Shooting for the first time
  • Spawning plants for the first time (including grappling)

Unfortunately, there is no "fix" for this - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.

Changelog

Bug fixes

  • The final island now allows plant spawning
  • The restart button now works as expected

Tweaks / Changes

  • Grapple now allows more player control over sideways / swinging movement

New Features

  • Silkworm enemy prototype added. Shoots slow projectiles at the player (with an explosion radius).

Files

windows-64bit-v0.0.2.zip 69 MB
Aug 31, 2021
windows-32bit-v0.0.2.zip 69 MB
Aug 31, 2021
osx-v0.0.2.zip 81 MB
Aug 31, 2021
linux-64bit-v0.0.2.zip 70 MB
Aug 31, 2021
linux-32bit-v0.0.2.zip 70 MB
Aug 31, 2021

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