Playtest Release 0.1.3


Playtest 0.1.3 is now available!

A new weapon (shotgun) and new control scheme - keen to get some feedback on this.

Known Issues

Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:

  • Sliding for the first time (ground particles)
  • Silkworm projectile spawns for the first time
  • Shooting for the first time
  • Spawning plants for the first time (including grappling)

Unfortunately, there is no "fix" for this - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.

Changelog

  • Silkworm: Smaller delay before first projectile is fired at the player
  • Player Movement: added wallrunning as a movement option - this is not a plant ability, it is passive and can always happen
  • Weapons: added a new shotgun which acts as the grappling weapon
  • Some misc. UI and animation improvements
  • Files

    linux-32bit-v0.1.3.zip 28 MB
    Nov 08, 2021
    linux-64bit-v0.1.3.zip 29 MB
    Nov 08, 2021
    spring-and-fall-osx-v0.1.3.zip 41 MB
    Nov 08, 2021
    windows-32bit-v0.1.3.zip 27 MB
    Nov 08, 2021
    windows-64bit-v0.1.3.zip 28 MB
    Nov 08, 2021

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