Playtest Release 0.1.5
Spring Dash » Devlog
Playtest 0.1.5 is now available!
This one has various important usability fixes/tweaks, including improvements to the grappling hook system (more swing), recharge UI accuracy, and checkpoint system.
Known Issues
Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:
- Sliding for the first time (ground particles)
- Silkworm projectile spawns for the first time
- Shooting for the first time
- Spawning plants for the first time (including grappling)
Unfortunately, there is no "fix" for this yet - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.
Changelog
- Gravity: fixed a bug that caused gravity to apply too harshly after either grappling or mantling. The game will feel much floatier now.
- Recharge UI: fixed an issue where the recharge progress was inaccurate (the indicator looked full when it wasn't)
- Wallrunning: should now be more consistent/forgiving, the slope tolerance has been increased
- Grappling: grapple hook now has a bit more "swing" to it, and pulls you slightly above and out from the grappling point instead of directly towards it. I'm hoping this will make swinging around feel smoother.
- Grappling: fixed an issue caused by the grapple intersect system at small distances which would cause the grapple to cancel unfairly
- Weapons: there is now a slight "cooldown" after firing your abilities (pistol plant and shotgun grapple) which should help reduce misfires etc
- Visuals: added a glow effect, not certain on the performance implications. If it's too much I'll work on adding a setting for it
Files
linux-32bit-v0.1.5.zip 29 MB
Nov 13, 2021
linux-64bit-v0.1.5.zip 29 MB
Nov 13, 2021
osx-v0.1.5.zip 41 MB
Nov 13, 2021
windows-32bit-v0.1.5.zip 27 MB
Nov 13, 2021
windows-64bit-v0.1.5.zip 28 MB
Nov 13, 2021
Spring Dash
Use your command over fast-growing vegetation to catapult yourself to insane heights in this FPS platformer.
Status | Prototype |
Author | Dillon Steyl |
Genre | Action, Platformer |
Tags | 3D, Fast-Paced, FPS, fps-platformer, Parkour, Speedrun |
More posts
- Game Rename, Steam Page!Sep 05, 2022
- v0.4.1Aug 16, 2022
- Public Prototype 0.3.0Feb 05, 2022
- Patch: 0.2.1Dec 21, 2021
- Playtest Release 0.2.0Dec 21, 2021
- Playtest Release 0.1.11Dec 10, 2021
- Playtest Release 0.1.10Dec 09, 2021
- Playtest Release 0.1.9Dec 06, 2021
- Playtest Release 0.1.8Dec 03, 2021
- Playtest Release 0.1.7Nov 19, 2021
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